Digital Ageism
This anthology contributes to creating awareness on how digital ageism operates in relation to...
EAN: 9781032392141
Pocket Mentor for Video Game UX UI
Want to work in UI/UX in the video games industry? Then this is the book for you. This book...
EAN: 9781032433981
Pocket Mentor for Video Game UX UI
Want to work in UI/UX in the video games industry? Then this is the book for you. This book...
EAN: 9781032433974
Animation Craft
This book is for those who want to learn the craft or mechanics of animation, how to actually...
EAN: 9781032422404
Animation Craft
This book is for those who want to learn the craft or mechanics of animation, how to actually...
EAN: 9781032422398
Floating Point Numerics for Games and Simulations
Floating point is ubiquitous in computers, where it is the default way to represent non-integer...
EAN: 9781032933566
Intimate Animation
Through research and firsthand interviews with industry trailblazers as well as newer voices,...
EAN: 9781032541693
Intimate Animation
Through research and firsthand interviews with industry trailblazers as well as newer voices,...
EAN: 9781032541501
Get Into Game Dev
Get Into Game Dev: Tech Interview Tactics is a crash-course on how to pass a game development...
EAN: 9781032933627
Social Media and the Cultural Politics of Korean Pop Culture in East Asia
This volume examines international engagement with Korean popular culture in East Asian online...
EAN: 9781032532707
Earmarked for Collision
In Earmarked for Collision, award-winning writer, Chris Robinson (The Animation Pimp, Mad Eyed...
EAN: 9781032439082
Triaging the Streaming Wars
This volume considers the different implications of the rise of streaming services, and their...
EAN: 9781032541624
Playtesting Best Practices
Playtesting Best Practices: Real World and Online covers the complete journey of playtesting -...
EAN: 9781032816678
Playtesting Best Practices
Playtesting Best Practices: Real World and Online covers the complete journey of playtesting -...
EAN: 9781032813486
Heritage, Memory and Identity in Postcolonial Board Games
Heritage, Memory and Identity in Postcolonial Board Games is a unique edited collection that...
EAN: 9781032411125
Miscommunicating the COVID-19 Pandemic
This book tackles the infodemic - the rapid, widespread diffusion of false, misleading or...
EAN: 9781032410470
Nightmare Before Christmas
A collection of original essays on The Nightmare Before Christmas, exploring its themes,...
EAN: 9798765113615
Pandemics in the Age of Social Media
This book offers insights into social media practices and challenges in developing nations during...
EAN: 9781032324845
Techniques of Illusion
This book explores stage conjuring during its "Golden Age", from 1860 to 1910.
EAN: 9781032220802
Panorama of the Pandemic
This volume provides a multi-nuanced analysis of the impact of the Covid-19 pandemic on various...
EAN: 9781032901633
Expressive Iteration
A ground-breaking guide to thinking about how routine activities can be designed and innovated to...
EAN: 9781032489254
Routledge Handbook of Audio Description
This Handbook provides a comprehensive overview of the expanding field of Audio Description, the...
EAN: 9781032227320
Mr. In-Between
This book is a captivating first-person journey through what may be the most important transition...
EAN: 9781032904733