Mr. In-Between
This book is a captivating first-person journey through what may be the most important transition...
EAN: 9781032904726
Teaching Video Game Design Fundamentals
This comprehensive guide provides educators with everything they need to teach video game design...
EAN: 9781032644714
Panorama of the Pandemic
This volume provides a multi-nuanced analysis of the impact of the Covid-19 pandemic on various...
EAN: 9781032966731
Level Up! The Guide to Great Video Game Design
EAN: 9781394298761
Approaching a Pedagogy of Game Writing
This book examines the practices of writers in the AAA video game industry, to provide a model...
EAN: 9781032234502
Nordic Animation
This book examines the state of the animation industry within the Nordic countries. It looks at...
EAN: 9781032149172
Chinese Animated Film and Ideology, 1940s-1970s
This book examines animated propaganda produced in mainland China in the 1940s to 1970s. The...
EAN: 9781032148939
News Journalism and Twitter
This book provides a critical account of the impact of Twitter on journalism, exploring how the...
EAN: 9781032139807
Buckminster Fuller’s World Game and Its Legacy
This book studies R. Buckminster Fuller’s World Game and similar world games, past and present.
EAN: 9781032058399
Innovations and Social Media Analytics in a Digital Society
Recent advances in digitalization is transforming sectors such as healthcare, education, tourism,...
EAN: 9781032039442
Developing Graphics Frameworks with Python and OpenGL
Developing Graphics Frameworks with Python and OpenGL shows you how to create software for...
EAN: 9781032021461
Games User Research
This collection of case studies presents the latest interdisciplinary research and applications...
EAN: 9781032923208
Conservation of Time-Based Media Art
This volume is the first to evaluate current practices and conceptual frameworks that have...
EAN: 9781032343785
Deep Learning in Gaming and Animations
The text discusses the core concepts and principles of deep learning in gaming and animation with...
EAN: 9781032139302
Introduction to Visual Effects
Introduction to Visual Effects is the first single introduction to the computational and...
EAN: 9781032061245
Life in Death
Life in Death: My Animated Films 1976-2020 explores death as it relates to experience,...
EAN: 9781032058870
Understanding CATIA
This book provides a key understanding of CATIA which is a solid modeling software. By using...
EAN: 9780367639860
Reasserting the Disney Brand in the Streaming Era
Reasserting the Disney Brand in the Streaming Era investigates the evolution of the Disney brand...
EAN: 9781032428673
Cardboard Ghosts
This book explores both the capabilities and limitations of overtly political board games to...
EAN: 9781032816685
Cardboard Ghosts
This book explores both the capabilities and limitations of overtly political board games to...
EAN: 9781032813448
Mastering Technical Art in Unreal Engine
This covers how to use the latest development tools to create your own Virtual World powered by...
EAN: 9781032663876
Mastering Technical Art in Unreal Engine
This book covers how to build materials and VFX that bring your projects to life in the Unreal...
EAN: 9781032663845
Mastering Technical Art in Unreal Engine
This book covers how to build materials and VFX that bring your projects to life in the Unreal...
EAN: 9781032649689
Game AI Uncovered
Game AI Uncovered: Volume Three continues the series with another collection of chapters from 18...
EAN: 9781032532578